The Player is where prepped buffers come alive. Eight tracks, each with its own length and subdivision, run independently — a 7-step kick against a 13-step hat against a 5-step bass naturally drifts and realigns over many bars.
Each track has 4 FX slots, 8 sequences, and 16 pads. Sounds you’ve prepped in the Editor land in a slot bank; the grid triggers them with conditions, swing, grooves, and per-step parameter automation.
Sections
- Quickstart — one-page getting-started: SlotBank, Pads, Tracks, Steps, substeps, and grid automation in order of ownership.
- Reference — panels, scopes, parameter contexts, and grid automation.
- Tutorials — focused walkthroughs (coming).