Six nodes that add harmonics, fold waveforms, crush bits, and push audio past where it was sitting. Saturator (Native) and Soft Clipper (Native) are the analog-style colourings — small additions of harmonic content that warm a buffer up without shouting. Distortion (Native) is the louder cousin, with multiple clipping algorithms for aggressive shaping. BitCrusher reduces bit depth and sample rate for lo-fi, retro, and glitch textures — the SP-1200’s voice if you push it. Wavefolder reflects waveform peaks back on themselves the way West Coast modular synths do, generating overtones that linear distortion can’t reach. Harmonic Shaper takes a different angle entirely: explicit per-harmonic control via Chebyshev polynomials, so you can dial in exactly how much H1, H2, H3, and so on the chain produces.
Nodes
- BitCrusher — Bit depth and sample rate reduction for lo-fi effects
- Wavefolder — West Coast-style wavefolding for complex harmonic generation
- Harmonic Shaper — Chebyshev polynomial harmonic generation - precise harmonic control
- Soft Clipper (Native) — Native C++ soft clipper - anti-aliased waveshaping with ADAA
- Saturator (Native) — Native C++ saturator - analog-modeled harmonic coloring
- Distortion (Native) — Native C++ distortion - aggressive waveshaping with cabinet sim
Generated 2026-05-05 from K2K_Dev@96730bdc by scripts/gen_lexique.py. Edit _intros/ or _overrides/, not this file.