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Multi-Tap Delay

MultiTap Delay produces multiple delayed copies of the input, with each "tap" having its own delay time, level, and stereo position.

Parameters

ParameterRangeDefault
Feedback0.0 – 0.950.3
Mix0.0 – 1.00.5

Feedback — Global feedback amount, 0–95%. Routes the delayed output (combined from all taps) back into the input. 0% is no feedback (single-pass through the taps). Higher values produce repeating cascades of the entire tap pattern. Be cautious above 70% — the tap stack can build up quickly.

Mix — Equal-power blend between dry (0%) and the multi-tap output (100%). Labeled “Dry/Wet” in the UI as percentage.

About Multi-Tap Delay

MultiTap Delay produces multiple delayed copies of the input, with each “tap” having its own delay time, level, and stereo position. The tap-editor widget at the top of the node lets you place taps visually — drag to position in time, adjust vertical position for level, edit per-tap properties. This is how vintage hardware delays (Lexicon PCM 42, Roland RE-201) worked: distinct echoes you could place at specific rhythmic positions. Use it for: rhythmic delays where you want explicit per-echo control (e.g. golden-ratio echo patterns, polyrhythmic patterns, fading staircase patterns), classic dub-style delay setups, or sound-design where you need precise timing between the source and each repeat. Compare with Native Delay (single L/R stereo delay with feedback) and Matrix Delay (4-line interconnected feedback network for denser, more reverberant character).


Generated 2026-05-05 from K2K_Dev@96730bdc by scripts/gen_lexique.py. Edit _intros/ or _overrides/, not this file.