Six nodes for cutting buffers into pieces, processing the pieces independently, and exporting them out to slots. Slicer divides a buffer using equal divisions, fixed durations, transient detection, silence gaps, or manual markers — the same options every hardware sampler’s chop function offers, but with the scopes visible while you set them. Slices Parser unpacks the slices into individual outputs so you can process each one differently downstream. Slices Concatener reassembles them. Collage arranges slices into a new sequence with per-entry envelope, pitch, and time-stretch — like assembling a one-shot from chopped fragments. Memory Slot and Slice Memory Slot are the export nodes: they write a finished buffer (or a whole bank of slices) into the slot bank where the Player can pick them up.
Nodes
- Slicer — Divide audio into discrete slices using various algorithms (Equal, Duration, Transient, Silence)
- Collage — Assemble slices into final audio with sequencing, envelope, and groove control
- Slices Parser — Unpack slices into individual outputs for per-slice processing
- Slices Concatener — Gather individual slices back into a container
- Memory Slot — Export audio buffer to a memory slot for Player/Sequencer use
- Slice Memory Slot — Export all slices to consecutive memory slots for Player/Sequencer use
Generated 2026-05-05 from K2K_Dev@96730bdc by scripts/gen_lexique.py. Edit _intros/ or _overrides/, not this file.