time
Documentation
- Time Reverse
Reversing audio is normally a time-domain operation: play the samples backward. - Time Crop
Time Crop extracts a specific time region from the input ComplexBuffer, optionally with fades at the boundaries. - Time Concat
Time Concat joins two ComplexBuffers in sequence — Input A first, then Input B. - Time Warp
Time Warp is non-linear time-stretching. - Frame Hold
Frame Hold is sample-and-hold for the spectral domain. - Spectral Smear
Spectral Smear is "motion blur for audio" — where motion blur in video averages adjacent video frames to convey movement, this averages adjacent spectral… - Spectral Echo
Spectral Echo generates a fixed number of decaying repeats at equal time intervals — closer to a tape echo or simple delay-line effect, but operating… - Spectral Stutter
Spectral Stutter is rhythmic capture-and-replay in the spectral domain. - Time Quantize
Time Quantize is a creative spectral-domain quantizer with three strategies. - Spectral Freeze Stutter
This node combines two ideas: freeze (spectral hold of a single moment, like a held capture) and stutter (rhythmic repetition triggered by an LFO). - Spectral Delay
A spectral delay applies a different delay time per frequency bin — unlike a normal delay where all frequencies arrive at the echo together, a spectral delay… - Grain Cloud
Grain Cloud is K2K's flagship granular synthesis node — the source's audio is chopped into short windowed grains and re-fired into a continuous cloud, with… - Paulstretch
Paulstretch is a specific algorithm (named after its creator Nasca Octavian Paul) designed for extreme time-stretching. - Time
Stretching, freezing, scattering.