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Modulation

Chorus, phaser, frequency shifting, Leslie, spectral modulation

Movement and motion. These nodes wobble, spin, shift, and sweep — turning static sounds into living, breathing textures.


Mod Delay

What it does — Thickens or metallicizes your sound using modulated delay lines, switching between chorus and flanger modes.

When you’d reach for it — Your synth pad sounds flat and lifeless in the mix, or you want that jet-engine sweep on a guitar riff. Chorus fattens; flanger cuts.

Quick example

  1. Connect your source to Mod Delay.
  2. Set Mode to Chorus for thickening, or Flanger for metallic sweeps.
  3. Dial Rate to around 0.5 Hz and Depth to 3 ms for a gentle shimmer.
  4. Push Feedback past 60% in Flanger mode to hear the resonant comb effect.
  5. Adjust Dry/Wet to taste — 30-40% keeps the original intact while adding width.

Parameters

ParameterWhat it controlsRangeSweet spot hint
ModeChorus (multi-voice detuning) or Flanger (single delay + feedback)Chorus / FlangerChorus for pads, Flanger for rhythmic material
RateLFO speed — how fast the delay wobbles0.01 - 10 Hz0.3 - 0.8 Hz for subtle movement
DepthHow far the delay time swings0 - 10 ms2 - 4 ms for chorus, 1 - 2 ms for flanger
FeedbackAmount of output fed back into the delay0 - 99%Keep below 70% unless you want resonance
VoicesNumber of detuned delay copies (chorus mode)1 - 42 - 3 voices for natural width
Stereo SpreadDistributes voices across the stereo fieldOn / OffOn for wide mixes, off for mono compatibility
PolarityPositive or negative feedback phasePositive / NegativeNegative gives a thinner, nasal flanger tone
Dry/WetBalance between original and effect signal0.0 - 1.00.3 - 0.5 for mix use

Phaser

What it does — Sweeps a series of allpass notches through your signal, creating that unmistakable whooshing, swirling motion.

When you’d reach for it — You want rhythmic movement in a keyboard part or a slow, psychedelic swirl on a vocal. More stages means deeper, more pronounced notches.

Quick example

  1. Connect your source to Phaser.
  2. Start with 4 stages and a Rate of 0.3 Hz for a classic slow sweep.
  3. Increase Feedback toward 0.7 to sharpen the notches — the sweep becomes more vocal.
  4. Narrow or widen the Min Freq / Max Freq range to focus the sweep on a specific part of the spectrum.
  5. Set Dry/Wet to 50% for a balanced phaser sound.

Parameters

ParameterWhat it controlsRangeSweet spot hint
RateLFO speed — how fast the notches sweep0.01 - 10 Hz0.2 - 0.5 Hz for classic phaser
DepthHow far the notches travel through the frequency range0.0 - 1.00.6 - 0.8 for full sweeps
FeedbackSharpens the notch peaks — adds resonance-0.95 - 0.950.5 - 0.7; negative values invert the character
StagesNumber of cascaded allpass filters2 - 124 for subtle, 8 - 12 for deep and lush
LFO ShapeWaveform driving the sweepSine / Triangle / Sample & HoldSine for smooth, S&H for random stepped
Stereo SpreadPhase offset between left and right LFOs0 - 180 degrees90 degrees for wide stereo
Min FreqLower bound of the sweep range100 - 10000 Hz200 - 400 Hz for full-range sweeps
Max FreqUpper bound of the sweep range100 - 10000 Hz3000 - 5000 Hz to avoid harshness
Dry/WetBalance between original and effect signal0.0 - 1.00.5 for classic phaser blend

Frequency Shifter

What it does — Shifts every frequency in your signal by the same number of Hz, breaking harmonic relationships and producing bell-like, metallic, or alien timbres.

When you’d reach for it — You need an inharmonic, otherworldly texture — the kind of sound that pitch shifting can’t produce. Small shifts (1-5 Hz) create subtle beating and movement; large shifts obliterate the source into something unrecognizable.

Quick example

  1. Connect your source to Frequency Shifter.
  2. Set Shift to +5 Hz for a gentle barberpole phaser-like effect.
  3. Switch Output Mode to Both to hear the up-shifted signal in one ear and the down-shifted in the other.
  4. Push Shift to +200 Hz or beyond for full metallic destruction.
  5. Blend with Dry/Wet to keep some of the original grounding the sound.

Parameters

ParameterWhat it controlsRangeSweet spot hint
ShiftAmount of frequency shift in Hz (positive = up, negative = down)-1000 - +1000 Hz1 - 10 Hz for subtle movement, 50 - 300 Hz for effect
Output ModeWhich sideband to outputUp / Down / BothBoth for stereo widening, Up or Down for focused shifting
Dry/WetBalance between original and shifted signal0.0 - 1.00.5 - 0.7 to keep some harmonic anchor

Leslie

What it does — Simulates a rotating speaker cabinet with separate horn (treble) and drum (bass) rotors spinning at different speeds, creating rich doppler and amplitude modulation.

When you’d reach for it — You’re working with organ, electric piano, or guitar and want that classic rotary speaker sound — the breathy, three-dimensional swirl that no other effect quite replicates.

Quick example

  1. Connect your source to Leslie.
  2. Leave Speed on Slow for the gentle chorale sound.
  3. Switch to Fast for the iconic tremolo effect — the spin-up transition is part of the character.
  4. Balance Horn Level and Drum Level to taste — more horn for airy shimmer, more drum for a heavier throb.
  5. Use Speed Fine to tune the overall rotation speed without changing the slow/fast preset.

Parameters

ParameterWhat it controlsRangeSweet spot hint
SpeedRotor speed preset — slow (chorale, ~0.7 Hz) or fast (tremolo, ~6 Hz)Slow / FastToggle between them for the classic spin-up moment
Horn LevelVolume of the treble rotor (above 800 Hz)0.0 - 1.00.7 - 0.9 for presence
Drum LevelVolume of the bass rotor (below 800 Hz)0.0 - 1.00.5 - 0.7 for warmth without mud
Speed FineMultiplier on the rotor speed0.5x - 2.0x1.0 for authentic, below 0.8 for dreamy slow-mo
Dry/WetBalance between original and rotary signal0.0 - 1.00.8 - 1.0; Leslie usually sounds best fully wet

Spectral Mod Delay

What it does — Applies modulated delay in the spectral domain, delaying entire spectral frames with optional frequency-dependent spread, creating chorus and flanger effects with a distinctly spectral character.

When you’d reach for it — You want chorus-like thickening or doubling that operates on the spectrum itself rather than the raw waveform. The spread parameter lets you delay different frequency regions by different amounts — something a time-domain chorus simply cannot do.

Quick example

  1. Connect a spectral source to Spectral Mod Delay.
  2. Set Delay to 15 ms and Dry/Wet to 50% for a basic spectral chorus.
  3. Increase Feedback to 0.5 for resonant, ringing repetitions.
  4. Turn up Spread and set the direction to High — high frequencies will echo longer, creating a shimmering tail.
  5. Adjust Gain to compensate for any level changes from the feedback loop.

Parameters

ParameterWhat it controlsRangeSweet spot hint
DelayBase delay time in milliseconds0 - 100 ms10 - 20 ms for chorus, 30 - 60 ms for doubling
FeedbackHow much delayed signal feeds back into the buffer0.0 - 0.950.2 - 0.4 for subtle, above 0.7 for metallic resonance
GainOutput level adjustment-24 - +24 dB0 dB; bump up a few dB if feedback is eating level
Dry/WetBalance between original and delayed signal0.0 - 1.00.4 - 0.6 for blend
Spread DirectionWhich frequencies get longer apparent delayLow / High / CenterHigh for shimmer, Low for murky doubling
SpreadHow much the delay varies across frequency0.0 - 1.00.3 - 0.5 for gentle differentiation