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Dynamics

Compressors, gates, limiters, and transient shapers

Volume control with a brain. Compressors, gates, and limiters react to how loud the signal is — taming peaks, opening up quiet parts, or clamping everything to a ceiling.


Native (Time-Domain)

These four work on the audio waveform directly — classic dynamics processing with character options and stereo linking.


Native Compressor

What it does — Reduces the volume of signals that exceed a threshold, with selectable character (Clean, VCA, Opto, FET) and soft-knee shaping.

When you’d reach for it — A vocal take has wide dynamic swings and you want it to sit more evenly in a mix, or a drum bus needs glue without touching the spectral balance.

Quick example

  1. Connect your audio source to the Compressor input.
  2. Set Threshold to around -20 dB so the loudest peaks trigger gain reduction.
  3. Dial Ratio to 4:1 for moderate leveling.
  4. Choose the FET character for an aggressive, punchy feel on drums (or Opto for smooth vocals).
  5. Adjust Dry/Wet to taste for parallel compression — keep some uncompressed signal blended in.

Parameters

ParameterWhat it controlsRangeSweet spot hint
ThresholdLevel where compression kicks in-60 to 0 dB-20 dB for general use
RatioHow much gain reduction above threshold1:1 to 20:14:1 for moderate compression
AttackHow quickly compression engages0.1 to 100 ms10 ms balances punch and control
ReleaseHow quickly compression lets go10 to 1000 ms100 ms for musical recovery
KneeTransition softness around threshold0 to 24 dB6 dB for transparent onset
MakeupPost-compression volume boost0 to 24 dBMatch perceived loudness to bypass
Sidechain HPFHighpass on the detection signal20 to 500 Hz80 Hz to stop bass from pumping
Dry/WetParallel compression blend0.00 to 1.000.50 for punchy parallel mixing
DetectionPeak or RMS level sensingPeak / RMSRMS for smoother, Peak for transient control
CharacterCompression flavorClean / VCA / Opto / FETFET for drums, Opto for vocals
Auto MakeupAutomatically compensate gain reductionOn / OffOn when exploring, Off for precise control
LinkStereo linking modeDual / Link / MaxLink preserves stereo image

Native Expander

What it does — Attenuates signals that fall below a threshold, widening the gap between loud and quiet parts.

When you’d reach for it — A recording has low-level bleed or room noise between phrases that you want pushed further down without gating it abruptly.

Quick example

  1. Feed the noisy recording into the Expander.
  2. Set Threshold to -30 dB, just above the noise floor.
  3. Use a Ratio of 2:1 for gentle expansion.
  4. Set Range to -40 dB to cap the maximum attenuation so it stays natural.
  5. Blend with Dry/Wet if you want partial noise reduction.

Parameters

ParameterWhat it controlsRangeSweet spot hint
ThresholdLevel below which expansion starts-60 to 0 dB-30 dB for room noise
RatioExpansion severity1:1 to 10:12:1 for natural reduction
AttackHow fast the expander opens0.1 to 100 ms5 ms to preserve transient starts
ReleaseHow fast the expander closes10 to 1000 ms100 ms for smooth tail-offs
RangeMaximum attenuation depth-80 to 0 dB-40 dB for controlled reduction
KneeTransition softness0 to 12 dBSlight knee avoids harsh onset
Sidechain HPFHighpass on detection signal20 to 500 Hz80 Hz to ignore low rumble
Dry/WetParallel blend0.00 to 1.000.50 for subtle noise reduction
DetectionPeak or RMS level sensingPeak / RMSRMS for smoother behavior

Native Gate

What it does — Silences the signal when it drops below a threshold, with a hold timer and hysteresis to prevent chattering.

When you’d reach for it — A snare mic is picking up hi-hat bleed and you want clean silence between hits, or a voiceover has audible breaths during pauses.

Quick example

  1. Send the drum mic to the Gate input.
  2. Set Threshold to -40 dB so only actual snare hits open the gate.
  3. Keep Attack at 1 ms so transients pass through immediately.
  4. Set Hold to 50 ms to catch the full body of each hit.
  5. Adjust Release to 100 ms for a natural fade-out after each hit.

Parameters

ParameterWhat it controlsRangeSweet spot hint
ThresholdLevel that opens the gate-80 to 0 dB-40 dB for drum close mics
AttackHow fast the gate opens0.1 to 50 ms1 ms to keep transients intact
HoldTime the gate stays open after signal drops0 to 500 ms50 ms for natural sustain
ReleaseHow fast the gate closes after hold10 to 1000 ms100 ms for smooth fadeout
RangeAttenuation when gate is closed-80 to 0 dB-80 dB for full silence
HysteresisBuffer zone below threshold to prevent flutter0 to 10 dB3 dB stops chattering
Sidechain HPFHighpass on detection signal20 to 500 Hz80 Hz to ignore kick bleed
Dry/WetParallel blend0.00 to 1.000.50 for subtle gating
DetectionPeak or RMS level sensingPeak / RMSPeak for drum transients

Native Limiter

What it does — Brickwall peak limiter that prevents any signal from exceeding the ceiling, with optional lookahead for transparent transient handling.

When you’d reach for it — You are finalizing a mix and need to guarantee nothing clips, or you want to push loudness without distortion.

Quick example

  1. Place the Limiter at the end of your signal chain.
  2. Set Threshold to -1 dB as your absolute ceiling.
  3. Leave Release at 100 ms for transparent recovery.
  4. Enable Lookahead at 2-3 ms if transients sound crunchy.
  5. Check the GR meter — more than 3-4 dB of constant reduction means you are pushing too hard.

Parameters

ParameterWhat it controlsRangeSweet spot hint
ThresholdMaximum output level (ceiling)-24 to 0 dB-1 dB for safe headroom
ReleaseRecovery time after limiting10 to 500 ms100 ms for general use
LookaheadAnticipate peaks for cleaner limiting0 to 5 ms2 ms for transparent transients
Dry/WetParallel blend0.00 to 1.000.50 for parallel limiting
LinkStereo linking modeDual / LinkLink to preserve stereo image

Spectral (Per-Frequency-Band)

These work in the frequency domain — the spectrum is split into bands and each band gets its own independent dynamics processing. You can also draw frequency curves to set different thresholds, attack, or release per band.


Spectral Compressor

What it does — Compresses each frequency band independently, so you can tame harsh highs without touching warm lows.

When you’d reach for it — A vocal is sibilant but also needs body compression, or a full mix has a few frequency ranges poking out inconsistently across the song.

Quick example

  1. Connect audio into the Spectral Compressor.
  2. Set Threshold to -20 dB and Ratio to 4:1.
  3. Increase Bands to 16 for finer frequency resolution.
  4. Enable Frequency Curves and draw the threshold lower in the 4-8 kHz range to de-ess.
  5. Use the Metering section to see which bands are working hardest.

Parameters

ParameterWhat it controlsRangeSweet spot hint
ThresholdLevel where compression starts per band-92 to 0 dB-20 dB for general compression
RatioCompression amount per band1:1 to 20:14:1 for moderate control
AttackHow fast compression engages per band0.1 to 100 ms10 ms for musical response
ReleaseHow fast compression releases per band10 to 1000 ms100 ms for smooth recovery
MakeupPost-compression gain boost0 to 24 dBMatch perceived loudness
KneeTransition softness0 to 12 dB6 dB for transparent onset
BandsNumber of frequency bands1 to 328 for general, 16+ for surgical
DetectionPeak or RMS level sensingPeak / RMSRMS for smoother results
Frequency CurvesPer-band threshold, attack, release curvesToggle + drawDraw threshold lower at sibilant frequencies

Spectral Expander

What it does — Attenuates quiet signals independently per frequency band, pushing noise below threshold further down in each part of the spectrum.

When you’d reach for it — A recording has broadband noise but the noise floor varies with frequency — hiss up high, hum down low — and a single expander threshold cannot address both.

Quick example

  1. Feed the noisy recording into the Spectral Expander.
  2. Set Threshold to around -40 dB, just above the noise floor.
  3. Set Ratio to 2:1 for gentle expansion.
  4. Enable Frequency Curves and use the Noise Gate preset to target hiss in the highs.
  5. Adjust Range to -40 dB so expansion does not over-attenuate wanted content.

Parameters

ParameterWhat it controlsRangeSweet spot hint
ThresholdLevel below which expansion starts per band-92 to 0 dBJust above the noise floor
RatioExpansion severity per band1:1 to 20:12:1 for natural reduction
AttackHow fast the expander opens per band0.1 to 100 ms5 ms for responsive tracking
ReleaseHow fast the expander closes per band10 to 1000 ms50 ms for smooth fades
RangeMaximum attenuation depth-96 to 0 dB-40 dB for controlled reduction
KneeTransition softness0 to 12 dB6 dB for transparent behavior
BandsNumber of frequency bands1 to 328 for general, 16+ for surgical
DetectionPeak or RMS level sensingPeak / RMSPeak for faster response
Frequency CurvesPer-band threshold, attack, release curvesToggle + drawUse presets: Noise Gate, Transient, De-Reverb

Spectral Gate

What it does — Gates each frequency band independently, silencing quiet bins while letting loud ones pass — like having a separate noise gate on every slice of the spectrum.

When you’d reach for it — You want to gate hiss in the highs and rumble in the lows with different thresholds, or clean up a recording where noise sits at specific frequencies.

Quick example

  1. Connect the noisy audio to the Spectral Gate.
  2. Set Threshold to -50 dB and Range to -80 dB.
  3. Set Hysteresis to 3 dB to prevent gate flutter.
  4. Enable Frequency Curves and load the Hiss Gate preset for high-frequency cleanup.
  5. Increase Bands to 16 for finer control over which frequencies gate.

Parameters

ParameterWhat it controlsRangeSweet spot hint
ThresholdLevel that opens the gate per band-92 to 0 dB-50 dB for general noise
AttackHow fast the gate opens per band0.1 to 50 ms1 ms to preserve transients
HoldTime the gate stays open after signal drops0 to 500 ms50 ms for natural sustain
ReleaseHow fast the gate closes per band10 to 500 ms50 ms for smooth closure
RangeAttenuation when gate is closed-96 to 0 dB-80 dB for near-silence
HysteresisBuffer zone to prevent gate flutter0 to 12 dB3 dB stops chattering
BandsNumber of frequency bands1 to 328 for general, 16+ for surgical
DetectionPeak or RMS level sensingPeak / RMSPeak for transient accuracy
Frequency CurvesPer-band threshold, attack, release curvesToggle + drawUse presets: Hiss Gate, Rumble Gate, Drum Gate

Spectral Gating

What it does — Uses one signal (Gate) to control which frequency bins of another signal (Main) pass through, on a per-bin basis.

When you’d reach for it — You want a vocal to only come through where a synth is active, creating a vocoder-like effect, or you want to extract only the frequencies where two recordings overlap.

Quick example

  1. Connect the synth pad to the Gate input and the vocal to the Main input.
  2. Set Threshold to -40 dB so only prominent frequencies in the synth open the gate.
  3. Adjust Attack to 5 ms and Release to 50 ms for smooth transitions.
  4. Try Inverse mode to hear the vocal only where the synth is quiet.
  5. Use Smoothing to reduce bin-to-bin artifacts in the gated output.

Parameters

ParameterWhat it controlsRangeSweet spot hint
ThresholdGate signal level that opens bins for Main-92 to 0 dB-40 dB for prominent features
RangeAttenuation applied to closed bins-96 to 0 dB-60 dB for strong gating effect
AttackHow fast bins open0.1 to 100 ms5 ms for responsive tracking
ReleaseHow fast bins close10 to 500 ms50 ms for smooth tails
MixBlend between dry Main and gated result0 to 100%100% for full effect
Output GainPost-gating volume adjustment-24 to 24 dB0 dB unless compensating
ModeNormal (Gate opens Main) or Inverse (Gate closes Main)Normal / InverseNormal for masking, Inverse for ducking
DetectionPeak or RMS level sensingPeak / RMSPeak for sharp gating
LookaheadFrames of anticipation0 to 80 for zero latency, 2-3 for cleaner edges
SmoothingFrequency-axis smoothing of gate gains0.00 to 1.00Light smoothing reduces zipper artifacts

Spectral Ducker

What it does — Ducks the main signal per frequency band whenever the sidechain signal gets loud, letting one sound carve space for another at specific frequencies.

When you’d reach for it — A pad is masking the vocal in the midrange and you want the pad to duck only in that frequency region when the voice comes in, while the pad’s low end stays untouched.

Quick example

  1. Connect the pad to the Main input and the vocal to the Sidechain input.
  2. Set Threshold to -20 dB so the vocal triggers ducking.
  3. Set Range to -12 dB for noticeable but not extreme ducking.
  4. Enable Frequency Curves and raise the threshold in the lows so only the midrange ducks.
  5. Use Hold at 50 ms to keep the duck smooth between syllables.

Parameters

ParameterWhat it controlsRangeSweet spot hint
ThresholdSidechain level that triggers ducking-92 to 0 dB-20 dB for vocals
RangeHow much the main signal drops when ducked-96 to 0 dB-12 dB for musical ducking
AttackHow fast the duck engages0.1 to 100 ms5 ms for responsive ducking
HoldTime the duck stays active after sidechain drops0 to 500 ms50 ms between syllables
ReleaseHow fast the signal recovers10 to 1000 ms100 ms for smooth return
BandsNumber of frequency bands1 to 328 for general, 16+ for surgical
DetectionPeak or RMS level sensingPeak / RMSRMS for smoother response
Sidechain ListenPreview what the sidechain hearsOn / OffOn while setting threshold
Frequency CurvesPer-band threshold, attack, release curvesToggle + drawRaise threshold where you want no ducking

Spectral Limiter

What it does — Brickwall limiter applied independently per frequency band, so nothing in any band exceeds the ceiling.

When you’d reach for it — A mix has occasional harsh peaks in the upper mids that clip before the rest of the spectrum is loud enough, or you want frequency-aware loudness maximization.

Quick example

  1. Connect your mix to the Spectral Limiter.
  2. Set Ceiling to -1 dB as your target maximum.
  3. Push Input Gain up by a few dB to drive more signal into the limiter.
  4. Enable Frequency Curves and use the Protect Highs preset to limit the high end more aggressively.
  5. Watch the Metering section to verify even gain reduction across bands.

Parameters

ParameterWhat it controlsRangeSweet spot hint
CeilingMaximum output level per band-24 to 0 dB-1 dB for safe headroom
ReleaseRecovery time after limiting per band10 to 1000 ms100 ms for transparent recovery
Input GainPre-limiter drive-12 to 24 dB0 dB, increase to push loudness
BandsNumber of frequency bands1 to 328 for general, 16+ for surgical
Frequency CurvesPer-band ceiling and release curvesToggle + drawUse presets: Protect Highs, Bass Control, Loudness Max

Spectral Transient Shaper

What it does — Boosts or cuts the attack and sustain portions of the signal independently per frequency band, reshaping the dynamics of each part of the spectrum.

When you’d reach for it — A drum loop needs more snap in the upper mids but the low-end body should stay pillowy, or you want to tighten bass transients without affecting the rest.

Quick example

  1. Feed a drum loop into the Spectral Transient Shaper.
  2. Boost Attack to +6 dB for more snap.
  3. Cut Sustain to -3 dB to tighten the tail.
  4. Enable Frequency Curves and load the Punchy Drums preset for frequency-shaped transient emphasis.
  5. Adjust Sensitivity to control how easily the detector flags a transient.

Parameters

ParameterWhat it controlsRangeSweet spot hint
AttackGain applied to transient portion per band-24 to +24 dB+6 dB for punch, -6 dB for softness
SustainGain applied to sustain portion per band-24 to +24 dB-3 dB to tighten, +3 dB to swell
SensitivityHow easily a transient is detected0 to 100%50% for general use
Output GainPost-shaping volume adjustment-12 to +12 dB0 dB unless compensating
FastFast envelope tracking time0.1 to 10 ms2 ms for percussive content
SlowSlow envelope tracking time10 to 200 ms80 ms for stable sustain reference
BandsNumber of frequency bands1 to 328 for general, 16+ for surgical
Frequency CurvesPer-band attack and sustain curvesToggle + drawUse presets: Punchy Drums, Soft Attack, Tight Bass